Tuesday, February 7, 2012

Talk Monday?

Maybe this would be of interest to you:
Paul Debevec, Mon, 2/13, C105 @ 7:00 pm.
"From Spider-Man to Avatar: Achieving Photoreal Digital Actors"
Debevec is Associate Director for Graphics Research, USC Institute for Creative Technologies 

Invited by SIGGRAPH student chapter.
Come early and/or stay late, munchies I think....

Talk on Storyboard 2 – Framing is at Dropbox... and SIGGRAPH Character Design talk is Friday evening!

Lighting Tutorial

Here's a tutorial that goes over the basics of lighting in Maya.
Follow along as best you can. I don't know what he's talking about in the beginning with a weird blue circle tool, so ignore that. Just place them where you want them and use Panels > Look through Selected (with the spotlight of your choice selected) to see through your spotlight and move it around as if it were a camera.

It'd be nice if you guys at least take a look at this tutorial by the next time we meet so we can go through the demonstration quickly.

On a side note, you guys are doing awesome!!! I can't believe how quickly you're all picking this stuff up! Keep at it, it'll be hard, but you guys' hard work will be worth it in the end!