Don't 'subtract' from your weights. If you do, maya goes and randomly assigns weights to random vertexes. It's best to start with everything at zero and then 'add' weight influence bone by bone.
got it–thanks!
Don't 'subtract' from your weights. If you do, maya goes and randomly assigns weights to random vertexes. It's best to start with everything at zero and then 'add' weight influence bone by bone.
ReplyDeletegot it–thanks!
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